Second stage is choose many item that corresponds to that hero's individuality, that while utilized by stable, maximal and no that peculiar. For example see hero hereunder:
Hero this gets strength's individuality with the meaning is energy or power is muscle in other words hero this have energy or force hits that more superior to weigh hero that gets agility's individuality or intelligence, so 50% hero this more main and dominant utilizes item initials strength, 25% hero this utilizes agility, and 25% again hero this utilizes intelligence. But if you have item that becomes your hobby as requisite for meeting your strategy defeat your enemys that 25% it you can substitute with your requirement, but then hero what does get this strength's individuality usually substitutes item that 25% it with one item who gets defense individuality but not all hero with because each hero have character and wont respective to choose item according to characteristic hero is alone.
Hero this gets agility's individuality with the meaning is activity, in other words hero this has speed to attack superordinate to weigh hero that gets strength's individuality or intelligence. Usually of most hero that gets agility's individuality, Their 50% frequent utilizes item who gets agility's initial also that more maximal, then 30% hero this frequent utilizes item that identic damage, and 20% again hero this frequent utilizes item who have individuality who can add Hits Point and Which Regeration. But is not all hero such a available also hero what does substitute 20%nya that with defense. But then all it you can substitute according to which become your requirement to defeat your enemys in theatre of war or battle.
Hero this gets intelligence's individuality with the meaning intelligence in other words hero this has Hits Point and which Regeration that more superior to weigh hero that gets strength's individuality or agility, not it just hero who gets intelligence's individuality have wider strategy to defeat its enemys. hero's majority that gets this intelligence's individuality frequent attack its enemy by pays in installment, without its stale direct make use of steps although still in low level, in contrast to hero what does get strength's individuality and agility they often step by step its enemy with ordinary attack – so-so without utilizes his steps enemy blood after was dwindling 50% new hero strength and agility utilizes steps, and usually hero which gets intelligence's individuality a more regular utilizes item that equals its individuality because that more optimal and easier to defeat enemy.